Thursday, April 26, 2018

No Scraps "Beach Babe"


Beach Babe


 


 

This tutorial was written by me on April 15, 2018 using my own ideas.

Any resemblance to others is coincidental and accidental.

This tutorial assumes you have a working knowledge of psp and is written in PSPX6.

 

SUPPLIES:

Tube 16-3 by Dean Yeagle - tube/license currently available at CDO

"Beach Bum" FTU scrap kit by Inzpired Creationz - Unfortanetly, IC is no longer offering kits, so please use a suitable replacement



 

Filters:

Mura's Meister_Cloud

 

Fonts:

MTF Cool Kid

 

Abbreviations:

DS_Drop Shadow

ANL_Add New Layer

EC_Eye Candy

GG_Gradient Glow

AS_Animation Shop

C/P_Copy and Paste

FF_Flood Fill

 

 

*When working with templates, I use the Manual Color Correction Tool (MCCT):

Highlight template layer

Click on the MCCT

Set top box to original layer color

Set bottom box to new color

Click OK

If you want to use the same color with different shades, simply click each template layer and apply the MCCT

WITHOUT changing the bottom color. This usually works giving each layer a different shade of the same color.

Occasionally you will find a template that this will not work on tho, so in that case simply change the colors each time.

This works great on templates with different shades of Gray and Black.*

 

There is a great mini-tut on how to use the MCCT by Justfi HERE

 

Another way to color template layers:

When working with templates, always Shift+D to duplicate, close original,

then on each layer, select with magic wand (or Select All, Float, De-float), ANL,

close/delete the original, do steps required in tutorial, select none

 

Try it out and see what works for you.

 

STEPS

 

ANL to bottom

Put your color tabs as #a8d4e3and #6d7da4

Mura's Meister_Cloud_Default

Apply mask

Raster 5_ #e6212a

Select All_Float_De-float_Modify_Select Selection Borders_Both_2

Promote Selection To Layer

Select none

Noise_Uniform 50

DS_0_0_100_10_Black

Copy of Raster 5 (first copy)_ #e6212a

Select All_Float_De-float_Modify_Select Selection Borders_Both_2

Promote Selection To Layer

Select none

Noise_Uniform 50

DS_0_0_100_10_Black

Copy of Raster 5 (second copy)_#44b5e2

Select All_Float_De-float_Modify_Select Selection Borders_Both_2

Promote Selection To Layer

Select none

Noise_Uniform 50

DS_0_0_100_10_Black

Copy (2) of Raster 5_#44b5e2

Select All_Float_De-float_Modify_Select Selection Borders_Both_2

Promote Selection To Layer

Select none

Noise_Uniform 50

DS_0_0_100_10_Black

Raster 4_ Copy of Raster 5 (second copy)_#44b5e2

Select All_Float_De-float_Modify_Select Selection Borders_Both_2

Promote Selection To Layer

Select none

Noise_Uniform 50

DS_0_0_100_10_Black

C/P Sand 1 element

DS_0_0_35_15_Black

C/P Water 1 element

Raster 4_ #800000

DS_0_0_100_10_Black

Raster 1_empty so delete

Raster 2_ #ffc00d

Select All_Float_De-float_Modify_Select Selection Borders_Both_2

Promote Selection To Layer

Select none

Noise_Uniform 50

DS_0_0_100_10_Black

Raster 3_ #ff0000

Noise_Uniform 40

DS_0_0_50_10_Black

C/P tube

DS_0_0_100_10_Black

DS_4_12_35_15_Black

Add all correct copyright/license information

Name_ MTF Cool Kid_72_ #800000

DS_2_2_100_5_ #ffc00d

Save!

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